Created some starting AITypeFinalMagicJun 8, 20201 min readI had learned about some of the AI systems that the Unreal Engine offers and made a behavior tree for an enemy. It's a start for making enemies more than just standing targets.https://video.wixstatic.com/video/05f70b_82cd8a683b974f8a90b019b4383bbee1/1080p/mp4/file.mp4
Making improvements/changes to Interactable codeNothing new to report on the visual side. I've currently been going through code for interactables and having them interact with...
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